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- Title: INSTANT ANIM CREATOR - EASY TO USE
- Keywords: MAKEANIM ANIM IFF ILBM FRAMES ANIMATION KEITH DOYLE
-
- Hi.
-
- Here's an update to the ANIM standard compressor which now supports
- DCTV resolution images and ANIMs with varying colormaps.
-
- This is a freely distributable version, which does not support
- all the features in the commercial version soon to be available
- (in The Director Toolkit version 2) such as single buffered ANIMs
- and OP 5 XOR reversible ANIMs. This version does not run from
- the Workbench.
-
- This ANIM file compressor can take a series of IFF files and
- combine them into a single animation file that can be played
- back with ShowANIM, as well as the Director and DPaintIII
- (provided it suits DPaint's choice of resolutions). To create a
- compressed ANIM file, construct a text file with a list of file
- names of frames to be assembled, one per line:
-
- pictures/frame01
- pictures/frame02
- pictures/frame03
- pictures/frame04
- pictures/frame05
- pictures/frame01
- pictures/frame02
-
- Files can reside on different disks, just enter the entire path
- name (including disk name). A requester will pop up when it's time
- to put in the appropriate disk.
-
- If you want to create an endless loop, make sure the first two
- frames are repeated at the end of the file as in the example above.
-
- Once the list file is created (let's call it FLIST) you then
- issue the command:
-
- MakeANIM FLIST test.anim
-
- This will read the frames in one by one and create the ANIM file
- with the name "test.anim". This file can then be played back with
- the abovementioned player programs, and many others.
-
- The program should work in any resolution including HAM, but don't
- try to mix resolutions. DCTV resolution images are now supported.
- This version now handles palette changing on the fly. Colormaps
- are only included when changes in the map are encountered. This
- version cannot force colormaps to be included on every frame.
-
- This program has been successfully used to construct standard format
- ANIM files from Animate3D frames, as well as individual files created
- by paint programs.
-
- How much memory do you need? Good question. The program will
- create 4 buffers the size of the IFF image during compression.
- Only one buffer is required to be in CHIP memory. Lo-res shouldn't
- be any trouble for anybody, but I don't know exactly where the dividing
- lines are otherwise.
-
- Keith Doyle
- Right Answers, Inc.
- 4/2/91
-
-